Game Development

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How to start in this field

4 courses

  • Adobe Animate & Action Script
    4.7(75)|4,466|17:30

    Adobe Animate & Action Script

    Learn to Create Cartoon Films and Interactive Games

    Ahmed Hassan Khamis
    Ahmed Hassan Khamis
  • Game Design and Programming with Unity
    4.8(88)|3,514|12:39

    Game Design and Programming with Unity

    Learn to Design Professional Games with Unity

    Eng. Azab Mohamed Azab
    Eng. Azab Mohamed Azab
  • Educational Game Design
    5.0(75)|7,913|2:33

    Educational Game Design

    Learn How to Turn All Subjects into Fun Games?

    Abanoub Khalaf
    Abanoub Khalaf
  • Fundamentals of Game Design and Programming
    4.4(47)|2,136|4:20

    Fundamentals of Game Design and Programming

    Learn to Use Godot Engine and GD Script Programming

    Eng. Mustafa Abul-Fadl
    Eng. Mustafa Abul-Fadl

6 diplomas

What you will learn in Game Development courses

Adobe Animate & Action Script

This course teaches Adobe Animate for producing animation and cartoon films, then programming games and interactive applications with Action Script. It starts with downloading the program and the workspace, then the stage, scenes, basic and advanced drawing tools and colors. After that the learner studies layers and the timeline, frame by frame animation, types of animation and Symbols, then animating the eyes with Eye Blinking, the lips with Lip Sync, and the character body with the Bone Tool, while drawing and animating a cartoon character.

  • Ability to design professional animations using Adobe Animate.
  • Programming interactions between elements using Action Script.
  • Animating characters and texts in creative ways.

Game Design and Programming with Unity

This course teaches game design and programming with Unity, a game engine that provides ready-made libraries for graphics, physics and player input, so you can focus on your game idea instead of building everything from scratch. It starts with important introductions and downloading the add-ons, then moves on to the game-making tool, its main windows, setting up the game environment, the interface and the menu bar. Next you learn to control game objects, physical properties, the camera and lighting. After that you move to programming basics, object-oriented programming, Unity scripting, reading player input, physics simulation and the scene interface.

  • Master Unity for professional game development.
  • Design 3D games and integrated environments.
  • Handle cameras, lighting, and physics to enhance gameplay.

Educational Game Design

This course teaches educational game design and turning study material into fun games using ready-made tools, with no programming needed. It starts with an introduction, then explains how to design games with World Wall in two parts, design games with Learning Apps, and design a live game. Next you learn to design games with EdcaPlay in two parts, and how to run a test and play at the same time with Rapitivity in two parts. You then explore games that need no design, design games with ClassPoint in two parts, and finish by making games with artificial intelligence.

  • Design interactive and versatile educational games.
  • Use game design tools professionally.
  • Create educational games that enhance the learning experience.

Fundamentals of Game Design and Programming

This course teaches the fundamentals of game design and programming using the Godot engine and the GD Script language. You start by downloading the game assets and an introduction to game design, then an explanation of the program interface and starting a new project, designing the images and game elements and adding them to the project. After that you create a new player scene and learn the basics of programming in GD Script, conditional statements and functions. Then you program player control with the mouse and shooting projectiles, create the enemy character, move it, make projectiles destroy it and make enemies appear at random.

  • Comprehensive understanding of Godot engine tools for game design.
  • Mastering GD Script programming for interaction development.
  • Creating complete 2D games from scratch.