Animation Scene Drawing and Preparation

Mastering Scene Drawing and Visual Construction

Motion Graphics & Animation4.6(87)3h 31m12 lectures1 section

What you'll learn

  • Start a new project in Illustrator
  • Use the basic drawing tools
  • Understand perspective drawing methods and apply them
  • Understand the properties that make up color (HSB)
  • Apply color theory to scenes
  • Draw lighting and shadows
  • Apply composition theories when drawing scenes
  • Understand anatomy for drawing characters

About this course

This course explains drawing and preparing scenes for animation, meaning how to draw scenes and environments so they are ready to use in animation work. It starts with an introduction and starting a new project, then the basic drawing tools in Adobe Illustrator. After that you learn the different ways to draw perspective, with hands-on practice across two parts. You then move on to the properties that make up color (HSB) and color theory with practice. The course also covers lighting and drawing shadows in two parts, composition theories for drawing scenes, and finally anatomy for drawing characters. It suits people interested in digital drawing and animation, and beginner designers, and you do not need any previous Illustrator experience because the course starts from the basic tools. It includes step-by-step practical exercises so you can apply what you learn yourself. By the end you will be able to draw a scene with correct perspective, choose harmonious colors, add lighting and shadows, and compose a complete scene that can be used in an animation project.

Expected outcomes

  • Ability to draw professional scenes with correct perspective.
  • Create environments and backgrounds ready for animation projects.
  • Choose harmonious colors that enhance visual perception.
  • Improve scene quality through lighting and composition.

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  • ★★★★★Mohamed e.·منذ 1 شهرشاهد 100٪

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Course content

1

Drawing and Preparing Scenes for Animation

12 lectures
  1. Course IntroductionIntroduces the animation drawing course: why motion graphics needs drawing basics, the difference between pixel and vector graphics, and the main principles covered: perspective, anatomy, light and shadow, and color.18:22
  2. Starting a New ProjectStarts a new project in Adobe Illustrator for vector drawing: setting document options such as name, size, units, color mode and resolution, getting to know the panels and tools, and saving the file.15:27
  3. Explaining Basic Drawing Tools in IllustratorCovers the essential Illustrator drawing tools: drawing a rectangle with exact values, changing fill and stroke colors, the difference between the black and white selection arrows, editing anchor points, and drawing other regular shapes.24:26
  4. Different Methods for Drawing PerspectiveExplains the different perspective drawing methods: one-point, two-point and three-point perspective, the idea of the vanishing point, and how equal-length objects look smaller as they recede while staying between the same lines.14:58
  5. Practical Application for Drawing Perspective (Part One)First hands-on perspective exercise in Illustrator: adding a new artboard, using the perspective grid tool with one point, drawing the floor and walls to build an interior room, coloring it, and placing items on the wall.14:33
  6. Practical Application for Drawing Perspective (Part Two)Continues the hands-on perspective practice: drawing a pattern on the floor, switching the perspective grid between one, two and three points, drawing a street with buildings that shrink with distance, and adding a background.14:16
  7. HSB Color PropertiesExplains the HSB color properties: hue, saturation and brightness, how adjusting each one changes the color in Illustrator's color panel, and how any color is built from the values of these three properties.19:54
  8. Explaining Color Theory and Its ApplicationExplains color-harmony theories on the color wheel: triadic, square, analogous and complementary, and how to pick colors from Adobe Color and bring them into Illustrator to color a drawing.16:37
  9. Lighting and Shadow Drawing (Part One)Explains drawing light and shadow in Illustrator: building a perspective-based solid, placing a light source, and coloring each face with a brightness that depends on the angle and distance of the light.20:49
  10. Lighting and Shadow Drawing (Part Two)Continues shadow drawing: casting the object's shadow on the ground, how shadow length changes with the light source's position, and tuning shadow and ground values in brightness and color for more realistic lighting.16:48
  11. Theories of Composition in Scene DrawingExplains composition theories for a scene: arranging elements visually to convey the goal, the golden ratio, the rule of thirds, and applying them to a perspective scene by placing the main element in the right spot.17:33
  12. Anatomy in Character DrawingIntroduces anatomy basics for drawing characters: the skull and jawbone, arm, shoulder, ribcage and spine, and how this helps sketch a rough skeleton for a character's poses and movements.17:21

Instructor

Eng. Mustafa Abul-Fadl

Eng. Mustafa Abul-Fadl

An educational content creator and professional media buyer with expertise in video editing, graphic design, and embedded systems development.
71.6K views18 courses

This course is part of the diploma

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