Fundamentals of Maya

Creating Effects and Games

0h 0m23 lectures3 sections

What you'll learn

  • Understand the program interface and navigation
  • Learn basic transformation operations
  • Create models using Poly Modeling tools
  • Design curves using NURBS Modeling techniques
  • Use sculpting tools to enhance details
  • Apply techniques for effects and game production

About this course

With Maya, you can unleash your imagination and build a complete 3D world, as the software provides all the tools you need, including cameras, lighting, materials, and advanced techniques for creating fluids, smoke, and explosions. It also allows you to reference images to build and animate a 3D model in the way you desire. Maya is one of the most powerful programs used in animated film production, game design, and visual effects in many famous movies. Through this educational set, you will learn all the details and features the software offers, from basics to advanced skills, enabling you to master Maya and create innovative projects.

Expected outcomes

  • Ability to use the software to create professional 3D designs.
  • Building models using advanced modeling tools.
  • Understanding how to modify surfaces and curves to create complex designs.
  • Applying acquired skills in various 3D projects.
  • Mastering sculpting tools to enhance details and add realism to models.

Course content

1

Basics

10 lectures
  1. Getting the program and installing it15:13
  2. Breaking the fear and working stages inside the program18:42
  3. Optimal Device Specifications for the Program39:39
  4. Introduction to the Program Interface26:09
  5. Network and Navigation within Viewports21:18
  6. Transformation Operations (Part One) Objects Transformations22:36
  7. Transformation Operations (Part Two) Pivot Transformations21:57
  8. Polygon/NURBS Primitives26:06
  9. View Panels and Vision Adjustment44:49
  10. File Management and Program Adjustment19:54
2

Poly Modeling

9 lectures
  1. Snapping and Alignment Tools24:06
  2. Snapping and Alignment Tools28:59
  3. Duplicate objects17:37
  4. Practical application of drawing a complete spiral staircase38:26
  5. Selection Tools22:29
  6. Multi-Cut/Extract/Combine/Target Wild/Fill Holes29:45
  7. Quad Draw18:24
  8. Bevel/Extrude/Insert edge loop17:08
  9. Sculpting30:18
3

NURBS Modeling

4 lectures
  1. CV Curves/EP Curves/Bezier24:02
  2. Extrude/Birail/Bevel/Revolve/Loft/Planar31:03
  3. Project/Intersect/Trim/Stitch/Isoparm/Rebuild21:41
  4. Practical application on curves and surfaces drawing26:27

Instructor

Ahmed Hassan Khamis

Ahmed Hassan Khamis

He has developed computer science curricula for various Arab universities and taught at Alexandria University. He has authored over 120 educational books in computer science.
26K students39 courses

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