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Fundamentals of Game Design and Programming

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Introduction to Game Design

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0 of 18 lessons
  • Introduction to Game Design8:43
  • Explaining the Program Interface and Starting a New Project14:51
  • Designing Images and Game Elements and Adding Them to the Project12:44
  • Creating a New Player Scene13:31
  • Explaining the Basics of Programming in GD Script16:20
  • Conditional Statements and Functions in GD Script14:06
  • Controlling the Player Using the Mouse14:17
  • Launching Projectiles from the Player24:19
  • Creating and Moving Enemy Characters19:48
  • Enabling Enemy Kills with Projectiles15:20
  • Random Enemy Appearance16:41
  • Creating Difficulty Levels in the Game15:14
  • Designing the Game Background11:51
  • Animating Characters12:33
  • Creating a Score in the Game16:49
  • Creating the Game Start Menu14:24
  • Endgame List Work18:44