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Creating Effects and Games

أساسيات مايا

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0 of 23 lessons
  • Getting the program and installing it15:13
  • Breaking the fear and working stages inside the program18:42
  • Optimal Device Specifications for the Program39:39
  • Introduction to the Program Interface26:09
  • Network and Navigation within Viewports21:18
  • Transformation Operations (Part One) Objects Transformations22:36
  • Transformation Operations (Part Two) Pivot Transformations21:57
  • Polygon/NURBS Primitives26:06
  • View Panels and Vision Adjustment44:49
  • File Management and Program Adjustment19:54
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