
Reskin
Profit from Reskinning Apps and Games Without Code
What you'll learn
- Understand Reskin and its advantages
- Learn about sources of open source code
- Get to know the Android Studio environment
- Import the project and install the add-ons
- Edit the app, translate it and change its icon
- Create a Google AdMob account and add an ad unit
- Add the ad codes to the app
- Export the app and upload it to Google Play Console
About this course
This course teaches Reskin, which means redesigning apps and games without writing code, so you can earn from mobile apps. It starts with an introduction to the course and an explanation of Reskin and its advantages, then sources of open source code and how to download it, ways to make money from mobile apps, and how to get free and paid open source code. Next you get to know the Android Studio environment, install the add-ons, import the project, start editing the app, translate it and change its icon. Then you create a Google AdMob account, add an ad unit and the ad codes, export the app and upload it to Google Play Console. The course suits anyone looking for extra income from apps, designers and beginners who do not know programming. You need no previous experience in writing code, because the editing is done on the design only, and you receive the working files and open source code. By the end, you will be able to edit an open source app, add ads to it and upload it to the store.
Expected outcomes
- Ability to easily modify apps and games.
- Knowledge of importing and installing open-source projects.
- Adding ads within apps to increase revenue.
- Uploading apps to Google Play professionally.
Learner reviews
- ★★★★★محمد ا.·منذ 1 شهرشاهد 100٪
تم عرض كل التقييمات (1)
Course content
1Reskin: Designing Apps and Games Without Code
12 lectures
- Course IntroductionGives an overview of a course on modifying ready-made Android app source code and publishing it on stores to earn ad revenue.6:11
- Risking and Its AdvantagesExplains the advantages of legally purchasing ready-made app source code compared to stealing it, and warns of the risk of a developer account being banned for policy violations.17:04
- Sources of Open Source Codes and DownloadsExplains how to choose a suitable app niche and the basics of earning ad revenue within Android apps.17:20
- Making Money from Mobile ApplicationsWraps up the theory part of reskinning: editing tools like Photoshop and Canva, an AdMob account for earning, the effect of app size, publishing on several platforms, ad networks and subscriptions.18:39
- Getting Free and Paid Open Source CodesIntroduces sites for getting free and paid source code such as Codecanyon, how a project is imported into Android Studio, and what can be changed, such as the app name, Package Name and AdMob ID.18:45
- Explanation of Android Studio EnvironmentExplains the Android Studio environment and its features such as project templates, importing from GitHub, testing tools, the APK analyzer and the translations editor, then creates a first project in it.14:15
- Installing Plugins and Importing the ProjectInstalls the required components in Android Studio and imports the project, then covers Gradle sync and the difference between the java folder, the Manifest file, layouts and resources.14:02
- Starting to Edit the ApplicationShows how to change the Package Name and app name across all project files using Refactor, and how to add Arabic or any other language through the strings file in the values folder.15:27
- Translating and Changing the Application IconCovers localizing the app and changing its colors and icon: testing on the emulator, generating the icon in all sizes with an online converter, and copying it over the old icon files.11:33
- Creating a Google AdMob Account and Adding an Ad UnitExplains creating a Google AdMob account, adding the app and an ad unit, the ad types such as banner, interstitial and rewarded, and copying the ID to use inside the app.13:15
- Adding Ad Codes and Completing the ProjectAdds AdMob ad code to the app by copy and paste into the Manifest and java folder while editing the IDs, fixes a class error in MainActivity, then tests the app before publishing.13:45
- Exporting the Application and Uploading it to Google Play ConsoleExplains exporting a signed APK with a release key and saving its password, testing on a real device, the warning not to click your own ads, then setting up a Google Play Console account and developer name.15:48
2Add-ons
2 attachments
- Downloading Work Files
- Open Source Code as a Gift
Instructor

Eng. Kanaan Al-Hallaj



